﻿using System;
using System . Collections . Generic;
using System . Linq;
using System . Text;
using System . Threading . Tasks;
using System . Xml . Linq;
using GameClassLibrary . Players;

namespace GameClassLibrary . Maps
{
    public class SmallHouse : Building
    {
        public long MoneyCostWhenCrossed { get; set; }


        public SmallHouse ( XElement saving ) : base ( saving )
        {

        }
    }
}
